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Author |
Thread Statistics | Show CCP posts - 25 post(s) |
Herr Wilkus
Aggressive Salvage Services LLC
902
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Posted - 2014.06.16 16:41:00 -
[1] - Quote
Should this expansion be renamed Cry-us? |
Herr Wilkus
Aggressive Salvage Services LLC
907
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Posted - 2014.06.16 17:10:00 -
[2] - Quote
Best way to get -10 Pirates out in space where people can kill them?
Remove the ******** half-brother of Concord - the Faction Police. (Long overdue since Crimewatch release anyway)
Pirates would no longer be required to stay in station, and so-called 'highsec badasses' that want to 'get them' might have a shot at it.
But removing faction police would just make carebears cry even harder. I can hear it now - "Oh, Oh - that makes the game 'too easy' for criminals!"
You can't have it both ways.
If you want stupid NPC police to protect you by forcing pirates into hiding when idle, you DON'T get to whine when they act in a (rational) way that won't let you 'get at them'. |
Herr Wilkus
Aggressive Salvage Services LLC
908
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Posted - 2014.06.16 17:24:00 -
[3] - Quote
Winter Archipelago wrote:infra52x wrote:So basically what your saying is for the freighter pilot who just got gutted, to reship into an insta lock tornado with 1400mm artties that he may or may not be able to fly and station camp someones throw away alt?
mmmkay I have no clue how you got that out of what I said. You can create dedicated alts, you can hire mercs, you can fight back in a T1 cruiser with meta-level mods by camping the gate they're camping and starting to shoot them as soon as they come on grid (remember, they're -10, so they're free-for-all and you won't get CONCORDOKENED). But you know what the single, most powerful weapon against a suicide ganker is? A Griffin.
Honestly, I don't know why you are bothering. He doesn't want practical solutions. He just wants fly that butthurt-freighter-pilot-anonymous-posting-alt flag. |
Herr Wilkus
Aggressive Salvage Services LLC
908
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Posted - 2014.06.16 18:01:00 -
[4] - Quote
Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? |
Herr Wilkus
Aggressive Salvage Services LLC
908
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Posted - 2014.06.16 18:06:00 -
[5] - Quote
Serene Repose wrote:Gankers get kinda wordy when you mention taking in some slack on 'em, don't they?
*tosses out the hush puppies*
Hush puppies? http://en.wikipedia.org/wiki/Smith_%26_Wesson_Model_39
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Herr Wilkus
Aggressive Salvage Services LLC
913
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Posted - 2014.06.16 18:20:00 -
[6] - Quote
Christina Project wrote: Ganking freighters doesn't actually provide any emergent gameplay for anybody.
Anybody who believes they provide any meaningfull content to anybody is just too dumb to realize the propaganda and too blind to simply look at what reality shows him.
Well, gankers obviously seem to enjoy it. And people who manufacture freighters (like myself) obviously benefit as well.
But I figure the largest beneficiaries are the freighter pilots themselves. Think of it this way: if not for gankers - freighter pilots would have NO risks in highsec whatsoever.
There would literally be NO way that a NPC-corp freighter could be killed, short of accidentally flying into lowsec.
Gankers provide risk to freighter pilots. Risk is content. Which improves their gameplay quality. Just as CODE has improved the gameplay of highsec miners - they are now doing the same for haulers.
Sadly, carebears don't always appreciate what is being done for them....but education has always been a feature of minerbumping, the CODE, and Erotica1's bonus rooms. |
Herr Wilkus
Aggressive Salvage Services LLC
917
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Posted - 2014.06.16 18:41:00 -
[7] - Quote
Anslo wrote:Also lol ganking being education
Wow. Of course getting ganked is an education. Happened to me. Russians. Bad, bad. Didn't cry about it though. I learned how to protect my cargo. Also learned how to gank other cargo ships and supplement my income.
You may, of course, choose not to learn from it - and just cry about it instead.....
your prerogative. You seem like a crier.
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Herr Wilkus
Aggressive Salvage Services LLC
925
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Posted - 2014.06.16 19:03:00 -
[8] - Quote
Kaarous Aldurald wrote:Carmen Electra wrote:Are you mad? You seem mad. If you think that's good, read his blog. Hopefully they haven't edited out the part where they admitted they were going to try and abuse the petition system to get people banned, because that part is pure gold.
Seriously? I seemed to remember that guy spewing angry cry-posts on some old ganking threads going back a few years. Figured he was just a sad gank victim who figured the closest thing he'd ever get to revenge is lobbying for ganking nerfs.
Guess I had him pegged. |
Herr Wilkus
Aggressive Salvage Services LLC
930
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Posted - 2014.06.16 19:35:00 -
[9] - Quote
Carmen Electra wrote:Noragli wrote:I do plenty of ganking myself using my catalyst alts and scout character. Sigh. Now I'm really confused
Eh, don't worry.
This thread:
A) is fun. First fun thread I've seen in GD in awhile. B) indirectly refers to CODE. and/or James 315. C) contains carebears showing signs of emotional stress.
Which means ISD Azzwal (sp?) will show up, quote catchall rules that have nothing to do with the content, and lock it. |
Herr Wilkus
Aggressive Salvage Services LLC
935
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Posted - 2014.06.16 19:58:00 -
[10] - Quote
Auron Black wrote:Gully Alex Foyle wrote:Auron Black wrote:I can entirely see how a gank could cause a player to leave I honestly cannot. Please explain. Same reason everyone bitches about taxes, you work hard for your money and it pisses you off when someone takes it from you. Only difference is you can't not pay taxes but you sure can stop playing eve.
"hard work?" "pisses you off?" If anything you are doing 'in game' for ISK remotely resembles hard work, you are doing it horribly wrong. Losing a ship shouldn't ruin your day, even though we find it hilarious if it does.
I do enough hard work in real life. Eve is play. Gankers generally understand this. Judging from your quote, carebears struggle with this concept. |
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Herr Wilkus
Aggressive Salvage Services LLC
947
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Posted - 2014.06.17 01:25:00 -
[11] - Quote
Vigilant wrote:
And with CCP's changes to freighters, they made them even easier to kill. Better off flying a TP now a days and doing many runs, like the old days (before freighters) assuming you like your stuff in your hanger or in one piece.
No they didn't.
They gained 25% more EHP over the Rubicon freighter. Before fittings. After fittings - if you fit for tank, they have 2x more EHP, up to 4x more EHP if you are talking Jump Freighters.
If you fit for cargo, not only to you gain 25% more cargospace over Rubicon, you only lose 5-15% of your Rubicon EHP.
Freighters were handed a massive buff - the power has been placed in your hands not to fit like an idiot. If that is too much for you to handle, I'm sure 90% of the gankers would be ok with returning to Rubicon, as EHP uniformity tends to make the math easier.
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Herr Wilkus
Aggressive Salvage Services LLC
948
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Posted - 2014.06.17 01:44:00 -
[12] - Quote
Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days?
BZZZ. Thanks for playing.
Griefing is a EULA violation. Thats in EULA. Ganking is not griefing. That's CCP.
Victims may feel 'griefed', but angry idiots believing something doesn't make it fact.
Thought experiment for you: There's obviously no ISK in ganking miners either. Yet miners have been ganked for sport for ages. And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true)
What does that tell you about your theory that 'ganking without a profit motive = EULA violation'?
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Herr Wilkus
Aggressive Salvage Services LLC
948
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Posted - 2014.06.17 02:15:00 -
[13] - Quote
Vigilant wrote:Herr Wilkus wrote:Spectral Tiger wrote:Herr Wilkus wrote:Why is it suddenly 'beyond the pale' for empty freighters to be ganked?
First, if I was going to lose a freighter - I'd hope it was empty.
Second, do carebears really think there exists some kind of ''unspoken" rule that empty freighters should not be ganked? And if they are ganked - it requires CCP take action? Empty freighters being ganked. There's obviously no isk gain for the gank, which means the reasons seem on the face of it just for griefing. Are the relationships between PvE style players and PvP style players really that bad these days? BZZZ. Thanks for playing. Griefing is a EULA violation. Thats in EULA. Ganking is not griefing. That's CCP. Victims may feel 'griefed', but angry idiots believing something doesn't make it fact. Thought experiment for you: There's obviously no ISK in ganking miners either. Yet miners have been ganked for sport for ages. And the gankers are mysteriously not banned. (I, or my alts would be banned thousands of times over if this was true) What does that tell you about your theory that 'ganking without a profit motive = EULA violation'? Yep I see no profit in "t2 salvage", lasers, drones, etc. Don't see them anywhere at all...
T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively. Intact Armor Plates are worth about 10% of what they used to be.
The rest? Average drops are around 5-7M. Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.
(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.) Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too.... |
Herr Wilkus
Aggressive Salvage Services LLC
948
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Posted - 2014.06.17 02:20:00 -
[14] - Quote
Spectral Tiger wrote:
So if the actual intent is to grief and they hide it within the game mechanics because the game mechanic allows it. You don't see that as an issue?
Actually, I already explained this to you. And yet, and yet......
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Herr Wilkus
Aggressive Salvage Services LLC
948
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Posted - 2014.06.17 02:26:00 -
[15] - Quote
Tyberius Franklin wrote:Herr Wilkus wrote: T2 Salvage used to pay the bills....but CCP nerfed it hard by increasing the supply massively. Intact Armor Plates are worth about 10% of what they used to be.
The rest? Average drops are around 5-7M. Doesn't even pay for a single T2 Cat - the bare minimum for ganking solo.
(Incidentally, freighter rigs would have gone a long way to bringing up the value of salvage again, both T1 and T2.) Too bad carebears cried that iteration into oblivion because they didn't get to have their cake and eat it too....
Leaving aside where the actual balance fell the permanence of rigs being the only customization to freighters was never a good idea. Nearly every other ship in game has the flexibility of module use. No reason it shouldn't have been extended to freighters.
Oh, other than the obvious performance disparity between shield and armor tanked freighters, and the inability of low-slot rigs to fix it due to different classes of tanking modules? Rigs would have been more balanced across classes and boosted salvage value.
Would have made things more inconvenient (compared to lowslots) for freighters, yet - but it doesn't change the fact that your argument is completely stupid.
You could just as easily argue: "Most other ships have mid slots and high-slots. No reason why they shouldn't have been extended to freighters." "Most other ships have rig slots. No reasony why freighters should be denied them."
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Herr Wilkus
Aggressive Salvage Services LLC
950
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Posted - 2014.06.17 13:40:00 -
[16] - Quote
Solecist Project wrote:Tight restrictions.
How about you stop talking out of your rear. You have no clue whatsoever about this, else you wouldn't talk such crap.
The faction police is no big deal!
How about you restrict your worthless opinions to your own playstyle, instead of talking unexperienced crap about mine?
Sure, special snowflake, let's balance the game around your joke "play style". Let us know when you accomplish something beyond shooting your mouth off.
Removing faction police would be a vast improvement, allowing fights between pirates and vigilantes in ships larger than dessies or throwaway cruisers. Pirates would still be handicapped by crime watch engagement rules, and wannabe highsec enforcers won't have to venture into scary lowsec for a fight. And it would hardly affect ganking, where facepo are only a slight inconvenience. |
Herr Wilkus
Aggressive Salvage Services LLC
953
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Posted - 2014.06.18 06:59:00 -
[17] - Quote
Ima Wreckyou wrote:I think is far worse that this thread gets constantly ganked.
I find it amusing that the carebears' posts were SO BAD that ISD Bormann had to show up and 'evacuate' them. What, 20 pages worth at least? That's a staggering number of bad posts. A memorial should be established so we never forget. |
Herr Wilkus
Aggressive Salvage Services LLC
955
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Posted - 2014.06.18 13:32:00 -
[18] - Quote
epicurus ataraxia wrote:baltec1 wrote:Gully Alex Foyle wrote:epicurus ataraxia wrote:Fair enough, but did this event not show that whether you were at the keyboard, carrying no or low value, fully fitted with every possible module pilots still got killed? 1) you are never ever 100% safe - this is good for the game, it keeps things interesting and exciting 2) in this specific 'event', a simple scout would have saved you with 99% certainty Or just looking at the map and avoiding the system entirely. Yes the later ones had that possibility. They could sit in the station all day or week. But that is hardly conducice to a vibrant economy. My point is that if the "gankers cease to show sufficient self restraint, then it ultimately hurts themselves, as the Prey leaves.
No, the idiots who refuse to adapt leave. And good riddance, we don't need them here. Smart freighter pilots will be rewarded with higher margins as autopiloting bot aspirants vacate EVE for safer pastures. |
Herr Wilkus
Aggressive Salvage Services LLC
956
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Posted - 2014.06.18 14:41:00 -
[19] - Quote
Xaldafax Caerleon wrote:Lady Areola Fappington wrote: So, the only thing stopping you from shooting a non-outlaw ganker is the sec status hit? Honestly, it really isn't that big a deal. See above, I took my +5 alt out, blew up a random miner, and went to 4.8. Nowhere near the -5.0 "criminal" status. As long as you don't pop pods, you can blow up lots and lots of non-outlaw gankers before you even hit -2.0.
Think of it like vigilante justice if that helps. Sure, according to the law, Batman is a Bad Guy, and should go to prison....
And yeah, if they're already blinky, blast away. Free target.
The issue is more than the security status hit. Not all of us have +5 sec status. This is an issue of the design and context of the problem. Not a black and white answer. Give people more tools in HS to take on people that act like criminals BEFORE they gank. Stop waiting for them start the action and stop them in the 3 seconds before its done and the pop their victim. Allow people more ways to get them earlier. This is why I use the analogy of the FBI and most wanted list in a normal public place with police around...
Easy one. Double or triple Concord response time. That would give people plenty of time to shoot at gankers before they are popped by godlike NPCs.
More tools to engage players BEFORE they are flagged with a GCC? Wow, I'd love to have that tool. I'd put it to really good use.
"Yeah, that Miner, he was totally going to go GCC - I had to grease him!"
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Herr Wilkus
Aggressive Salvage Services LLC
962
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Posted - 2014.06.20 09:23:00 -
[20] - Quote
Jethro Winchester wrote:Loyalanon is a cunt.
This is why these forums badly need a "dislike" button. Because I'm far too lazy to report personal attacks.
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Herr Wilkus
Aggressive Salvage Services LLC
962
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Posted - 2014.06.20 11:01:00 -
[21] - Quote
Solecist Project wrote:(post which will eventually get liquidated, along with every post quoting it - so not quoting it, take note ISD Heydrich when you chop another 20 pages off this thread.....)
Can't handle you? Really? You certainly sound wounded. I'd say you were already handled.
And I hardly know Loyal, but I'm not stupid enough to pretend that just 'anybody' can pile damage onto the carebear population of EVE like he has. While I am a 'semi-retired' ganker due to real life responsibilities, I enjoy watching others push the envelope further than I ever did. In a far less forgiving ganking environment, no less.....
While I do not know what his (or CODE's) motivations are, I do know from experience: When carebears take catastrophic losses in highsec, there is a chance they'll quit EVE forever.
That's how I measure success. Nasty carebears unsubscribing and F'ing off forever, preferably in a shower of rage and tears. Less carebears = less whining/lobbying for an EVE Theme Park in highsec and depraved ranting in local.
To that end, he's accomplished more in two weeks than you've done in two years. Both solo and as an FC. Yet, laughably, you were the one claiming to be an "Eve terrorist".
Hey, maybe you win in the smacktalk category, or even the 'slagging-on-Concord-KMs' category?
You might as well blow that trumpet, seems like its all you got. |
Herr Wilkus
Aggressive Salvage Services LLC
963
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Posted - 2014.06.20 15:58:00 -
[22] - Quote
Noragli wrote:
Exactly, ganking is part of the problem. When players are ganked relentlessly, in any game, a lot of them quit that game. EVE is no exception. Given enough time, players learn how to abuse systems. The systems are old and are being abused to the point that suicide ganking is done even to targets of no value, just for killmails and the hope that someone has an expensive pod full if implants.
The system needs an update to curb this behaviour.
It is highly desirable for certain types of players to quit the game. Ripard is one example. Carebears, generally, must be forced from the EVE Community - because the demands they make on CCP Devs take us incrementally further from the unique, awesome EVE I started playing years ago. They are an existential threat. Their whines and complaints have brought an endless string of dumbed down mechanics and nerfs to any playstyle that results in ships exploding in highsec - or bonus round contestants singing in TS.
Even the forums have significantly declined, in essence becoming a CCP advertisement 'theme-park' - with the insane moderation policies that have appeared right about the time CCP Zymurgist was replaced by Falcon. Fanboy threads are given an immediate DEV seal of approval, while criticism is either locked, deleted or banished to the wasteland.
Repeated Concord buffs have made ganking far more difficult than it ever has been in the past. However, this only motivated gankers to become far more organized, and return the favor by punishing those who clamored for more safety. I don't think its a coincidence that the New Order emerged shortly after CCP effectively exterminated HG V in 2012.
CODE: just one more way to put the fun into fundamentalism.
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Herr Wilkus
Aggressive Salvage Services LLC
965
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Posted - 2014.06.21 11:16:00 -
[23] - Quote
Vaju Enki wrote:CCP has to buff ganking because it's at an all time low.
Implants dropping from pods would be a good start. Restoring CONCORD response time to the pre-2008 standard would be a plus.
Removing faction police wouldn't affect ganking much, but would allow a great deal more fighting between pirates and 'Vigilantes' in high sec, where today 95% of the fighting is hopelessly precluded by unlimited NPC intervention in 20 seconds. |
Herr Wilkus
Aggressive Salvage Services LLC
969
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Posted - 2014.06.21 15:48:00 -
[24] - Quote
Solecist Project wrote:People in here should apply the HTFU ... Wow, look at those massive rage posts. U mad?
Seriously, there are some really good arguments for removing faction police. Proper fights with pirates possible in highsec being a strong one - balanced because combat is always indicated by the vigilante, and outlaws only can engage via LE rules. Or gank and be killed by concord. (But this happens already as docking and orcas are the obvious workaround.)
Would fulfill some of the promise of crimewatch, placing security in the hands of players instead of merely layering it atop NPC police.
Could go on but a 12 hr shift just turned into a 16 hr shift and typing on an IPhone sucks.
But "faction police is fine because I'm so hard" is not compelling. Good luck killing anything larger than a failfit cruiser in 20 seconds. I'm talking about real fights, BC classes and up, not instapopping soft or tiny targets, then running. |
Herr Wilkus
Aggressive Salvage Services LLC
970
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Posted - 2014.06.21 17:10:00 -
[25] - Quote
People are getting so hung up on the effect of facepo on gankers. It's really quite minor, except for losing the odd catalyst due to a lag spike or a socket disconnect. Slight convenience of being able to sit in a ship in space, but can be attacked there - and loitering in a populated area is just not an option, gank ships can be killed by almost anything. Right now the white knights complain that gankers are always docked....well give them a reason to undock.
The real benefit is for pirates who might want to chance a sortie into highsec, looking for someone to shoot at them. Often they'll get a fight, often more than they bargained for. Either way initiative is all with the high sec player. Who benefit from groups, as LE prevents pirates from assisting each other. Win win for bored pirates and wannabe vigilantes who are too scared to go to lowsec and get crushed, without the highsec 'homefield' advantage. |
Herr Wilkus
Aggressive Salvage Services LLC
971
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Posted - 2014.06.21 18:31:00 -
[26] - Quote
-10 pilots don't let themselves get into fights because they arent morons. Facepo makes a prolonged fight with a highsec player suicide. Gankers likewise do not put themselves in a position to fight (outside the gank) for the same reason, in addition to the obvious reality that gankboats tend to be squishy in the extreme because nobody can tank CONCORD. |
Herr Wilkus
Aggressive Salvage Services LLC
977
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Posted - 2014.06.21 20:17:00 -
[27] - Quote
Herzog Wolfhammer wrote:Herr Wilkus wrote:-10 pilots don't let themselves get into fights because they arent morons. Facepo makes a prolonged fight with a highsec player suicide. Gankers likewise do not put themselves in a position to fight (outside the gank) for the same reason, in addition to the obvious reality that gankboats tend to be squishy in the extreme because nobody can tank CONCORD. ^^ from the man who made them change the rules. Smart people would pay for his advice (if they were smart).
Hah, if I actually could be bothered to do anything but stalk the forums anymore.
And they've even managed to suck the fun out of that. Miss the days when you could keep a good political and/or firearm thread going in OOPE for more than a single page. I seem to remember you always had rather......interesting opinions, yet still stayed on the right side of the mods, a trick I never quite figured out.
On the other hand, I DID manage to get forum-banned simply by inciting the wonton extermination of carebears. "Racism" was the reason given. Can't make this stuff up. All you can do is laugh and just accept that you aren't *really* dealing with adults here. |
Herr Wilkus
Aggressive Salvage Services LLC
986
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Posted - 2014.06.22 11:54:00 -
[28] - Quote
I'm quite convinced that what remains of this thread probably doesn't make much sense anymore. I think its had something on the order of 40 pages wiped by now. I reckon continuity suffers a touch.
On the other hand, it likely didn't make much sense to begin with.
This thread is CODE infested! It has its own brand of logic!
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Herr Wilkus
Aggressive Salvage Services LLC
996
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Posted - 2014.07.03 18:32:00 -
[29] - Quote
Conar wrote: 100% of the time, gankers will win. That does not sound balanced to me.
Not quite accurate. Gankers sometimes lose.
CODE. always wins.
You want EVE's I-win button? Follow the CODE. |
Herr Wilkus
Aggressive Salvage Services LLC
1003
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Posted - 2014.07.20 00:19:00 -
[30] - Quote
Mr Epeen wrote:I'd hit the character limit if I tried to link all the posts you spent crying because your personal niche wasn't being catered to. Stop being a hypocrite. Mr Epeen
Um, no, BZZZZ, wrong.
I understand your main function here is to be a smartass, but perhaps you should at least endeavor to know a little bit about what you are talking about before you spout off.
Its self-evident the ganking community would be thrilled with the status quo. In other words, a distinct lack of being 'catered to'. Ganking profitability in 2007 was much better than 2008. Ganking profitability in 2008, in turn was superior to 2010, and so on until today.
CCP's 'catering' has always led to more barriers, higher costs, less reward, and more powerful Concord. Even if gankers were inclined to lobby for buffs - it would hardly matter, as attempted 'Buff Ganking' threads are almost always immediately locked up as 'trolling' - or immediately banished to unread portions of the forum.
At some point you have to acknowledge there is a big difference between demanding active CCP intervention, and simply requesting CCP leave you alone. |
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Herr Wilkus
Aggressive Salvage Services LLC
1006
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Posted - 2014.07.22 18:15:00 -
[31] - Quote
Will be fun to watch for industrialist Cryus tears, looks like it might even knock ganking off the front page for a day or two.....
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Herr Wilkus
Aggressive Salvage Services LLC
1017
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Posted - 2014.08.06 07:16:00 -
[32] - Quote
Paranoid Loyd wrote:Grim Hood wrote:500 freighters should be destroyed in response to this threads creation and longevity.
I've been wondering how you achieved a sex change?
Oh dear. Now is he going to insist on playing on the female basketball team and pretend he got gay-married in texas?
What is EVE coming to? |
Herr Wilkus
Aggressive Salvage Services LLC
1065
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Posted - 2014.08.29 00:52:00 -
[33] - Quote
I've never really considered ganking to be about income, except for maybe the first year or so.
Its not that you 'made' 100M ISK. Its that your victim lost twice as much - or more.
Running Level 4's doesn't actually accomplish anything because nobody 'loses'. The game engine will just generate as many red X's as needed to keep you in a stupor.
Killing players, podding them - and taking what they have, then watching them cry, ragepost and quit? That is the real payoff.
Still, nerfing ganking to the point where its completely unprofitable is not desirable because the ganking career path should be accessible to the new player, not just the 8 year vet with endless buckets of disposable ISK, millions of SP and a logistics backbone.
Ganking was quite accessable and profitable for entry level players in 2008 - along with other 'anti-social' pursuits like mission runner ganking and ninja looting. These days, the costs are higher, game rules are stricters and margins much thinner, due to CCP dancing to the tune of endless carebear whines. |
Herr Wilkus
Aggressive Salvage Services LLC
1067
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Posted - 2014.09.02 00:56:00 -
[34] - Quote
I disagree. This thread is probably the only reason I've visited the forums in the last few weeks.
Any other CODE/James315 thread gets locked before page two. So, if this is the closest thing to CODE. GD sticky topic we are allowed to have on GD, I'll take it. |
Herr Wilkus
Aggressive Salvage Services LLC
1070
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Posted - 2014.09.02 04:09:00 -
[35] - Quote
RubyPorto wrote:[] Stasis Webifier II
Haha, Veers Belvar got told.
What he meant to say was: How can a solo freighter pilot, without a single friend or alt, escape from a group of 20 or more intent on ganking him?
Also, JF + cyno works pretty well too. J stands for "jump".
I liked the bit where he "thinks Concord would escort a bumped freighter to safety", therefore they should.
Apparently thinks he is the "Concord Whisperer" now. WTF.
But he's not. I am. They speak to me. What do they want? They say "Free us - we want to gank the freighterzzzzzzzz....." and then they'd help out with the gank, then insta-lock and warp scramble the pod until the gank squad can finish it off.
Free concord! |
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